Wednesday, February 25, 2009

GOD OF WAR 3!



So Sony just did a whole big press announce thing where they showed off the extended full trailer as well as actual gameplay to the press (of which only the trailer was released to the public- wait till you see the gameplay- crazy!). Coinciding with the big press announcement, God of War III is also currently featured in two magazines- Game Informer and PSM3 (a French magazine). I was fortunate enough to be able to have my art featured on both covers. So here's the artwork I did for the covers with and without the logo and type. The articles inside also showed some of my concept art so here it is for you to check out. But if you get a chance check out the actual magazines, cool? Oh, and I included some of the concept mood boards I did for the trailer too.

I can't wait for everyone to be able to see and play the actual game. The guys over here at Sony Santa Monica are truly some of the most talented guys out there in the business. I think people will be blown away once they see the final game. But until then you can only see some of the concept art. Showing concept art is like a big tease to what the final product will be. For example, wait till you see the Chimera actually moving around and going crazy on Kratos. It's awesome! Until then enjoy the tease! =>

Monday, February 16, 2009

YET MORE!



Here are 2 new environment concepts I came up with. I'm definitely having too much fun.

In some God of War III news, Sony recently released the extended full trailer to the highly anticipated game. And it's in HD! Check it out! Here's a link (after verifying age):

GOD OF WAR III TRAILER

God of War III will also be featured in the next issue of Game Informer magazine. I was able to illustrate the cover and some of my concept designs will also appear in the inside article. I'll be sure to post them up here once it hits the stands. So check it out any day now!

Sunday, February 8, 2009

AND MORE!



I'm having too much fun I think. But here are some more environments I came up with. I had to do a floating city piece eventually. And then I wanted to play with more organic forms in the second one. More to come...